f ≈ — mm
THE RENDERER, GENERAL ARRANGEMENT

The model's memory is, quite literally, a scene.

exp(q·k) = exp(−½‖q−k‖²) · exp(½‖q‖²) · exp(½‖k‖²) // key direction is the splat's position — key norm is its opacity

Attention and splat rendering are the same estimator — Nadaraya–Watson — and this plate renders the scene half of that identity. Drop any Gaussian splat anywhere on the page: it is read on this device, priced in nothing, sent nowhere.

.PLY · .SPLAT · .KSPLAT · .SPZ — COLMAP SCENES OPEN Y-DOWN · FLIP UP IF THEY HANG FROM THE CEILING
[M] MEASURED · [D] DERIVED · [C] CONJECTURE — A NUMBER WITHOUT ITS DENOMINATOR IS NOT A NUMBER

RELEASE — READ HERE, SENT NOWHERE